I think there might be room for a feat that makes one-handed fighting a viable option. You learn two maneuvers of the Battle Master archetype from the following list, which you can perform with a rapier or scimitar: Disarming Attack, Distracting Strike, Feinting Attack, Lunging Attack, Parry, Precision Attack, Pushing Attack, Riposte, Sweeping Attack, Tripping Attack, Brace (UA)*. Another option might be plus 1 to Dex or Str and the superiority die? Look out multiverse. Swashbuckler Thats the one I meant. In this post I fix that using homebrew! -Trip: Succeeds, target must Dex Save or be Prone Optimized Feat Guide for D&D 5E - Tabletop Builds Leaves 8 levels open for spells (bless gives a +1d4) and perhaps an paladin aura aswell? I feel like this had to have been an oversight or something. STR-based Bear Totem with Sentinel, presumably? When you use a whip, its damage die changes from d4 to d6. Are there other ways I could really bring this character idea to life? Theres also another way to make the whip useful instead of just giving rogues another new toy to play with. 3 lvls rogue, 3 ranger, 6 barbarian. I found your article very responsive and easy to understand. SRD5:Feat - Dungeons and Dragons Wiki Design Notes: At first glance this might seem a little overpowered, but then if we consider that Polearm Master feat allows you to attack with 1d10 (main attack) + 1d4 (bonus attack), at 10 feet range, adding your Strength bonus to both, AND get opportunity attacks on those entering your reach, I think this feat falls just short of that. Is this homebrew Whip Specialist Fighting Style balanced? New weapon properties are not for everyone, it seems! Whips in their current state are an issue even outside of roleplaying everyones favorite vampire-slaying family. Originally it was left out of the Polearm Master feat, and then it was included by virtue of an Errata update of the Players Handbook However there should clearly be the stipulation that the spear needs to be wielded two-handed in order to benefit from the bonus action attack of the feat unless were to imagine that spear wielders in D&D now twirl their weapons like theyre in a marching band. More than just a combat-focused adventure, Dragonbowl is a Bacchanalian-style festival with its own economy and ecology.. You've practiced casting spells amid combat, learning techniques that grant you the following advantages: You have an edge on Constitution saving throws that you make to keep your concentration on a spell once you take damage. A place to discuss the latest version of Dungeons and Dragons, the fifth edition, known during the playtest as D&D Next. It's a class that can be a damage-dealing powerhouse up close, but operates just as well at a distance, either as . Maybe you could choose 2 of the three: 1. Actually its one of my favourites, as it offers situational damage boosts which are at least partly under the players control (ie. POLEARM MASTER FEAT Using indicator constraint with two variables. Whips are practically made for rogues. Monk Weapons 5e: A Comprehensive Guide - gamecows.com -Damage: 1D4, Roll of 18 or above (Only apply Damage if Damage was intended): This way you essentially get a +2 weapon with a small, flavorful perk. *Plus Blinding Attack and Disabling Attack from this list. ), @NautArch That's correct. One of the finest adventures on the Guild!. The best answers are voted up and rise to the top, Not the answer you're looking for? Of course that raises the problem that a rogue can now do their sneak attack damage with a whip, which is a bit silly for me as a DM, Id probably offer half damage on sneak attack dice. Find out more on the DMs Guild. Also, just to clarify, do you want this to only work when they hit with their attack? document.getElementById("comment").setAttribute( "id", "af2138018b20af4222c455268f120a12" );document.getElementById("a36d7e5380").setAttribute( "id", "comment" ); Notify me of follow-up comments by email. Im curious if you have had a chance to play this? Thorn Whip 5E is a cantrip, so it can be cast at first level by a spellcaster that has access to Druid spells. I like the idea of having a grapple check restraina creature and it makes sense thematically if youre able to wrap your whip around the creature. The Montreal herald, mercredi 23 mars 1904 | BAnQ numrique I think it's a big improvemnt. You learn two maneuvers of the Battle Master archetype from the following list, which you can perform while wielding a bludgeoning weapon: Distracting Strike, Menacing Attack, Pushing Attack, Trip Attack, Brace (UA)*. It's completely fine and opens up a nich. A tentacle of semi-solid shadow lashes out at a target within range. You gain a +1 bonus to attack rolls made with whips. My code is GPL licensed, can I issue a license to have my code be distributed in a specific MIT licensed project? Castlevania's Simon Belmont is an iconic protagonist who can be turned into a versatile slayer of the undead using Dungeons & Dragons' rules. Spear Master if you check my design notes here, youll see Ive covered this point. I want to create a fun choice for players, not make one weapon, and its corresponding feat, way more attractive than the others. Better than absorbing damage is preventing it all together. D&D 5E How can the whip be optimized as a weapon? - EN World -Disarm: Succeeds, item equal distant between player and target Disarming Attack? When you take the attack action using a flail, you may disregard a shields bonus to a creatures AC on one of your weapon attacks. Let me know your thoughts in the comments are two superiority dice per rest any more powerful than Polearm Master feat? +1 Whip Master Feat (5e) : r/dndnext - reddit Once per turn, one of your attacks with a whip can deal an extra 1d4 damage to a target on a hit. While I primarily had rogues in mind for the feat, a monk can replace the daggers paltry d4 with their Martial Arts die bringing this back to a ninja-style shuriken master! One of the most iconic whips from my gaming experience is the Abyssal Whip from Runescape. Sword Master: Id have it make all swords (short, long, great) finesse weapons for the character, making all swords not just the rapier, good primary weapons for Dexterity based martial classes. The hexblade may also be good. Ive been thinking that since most combats only last a couple of rounds, and typically parties are able to rest between combats, that two superiority dice makes this feat a bit too strong, and compromises The Battle Master a bit too much. Many thanks to the Wuhan Food Market Sanitation & Standards Office for these fun, financially crippling times!). When you have advantage on a melee attack roll, and you hit, you can reroll 1s and 2s on your damage dice. I've revised the feat to allow the grab as a bonus action on a successful attack (though left the question the same so answers remain valid), We've added a "Necessary cookies only" option to the cookie consent popup. Anyway, for wielding a spear in two hands probably best to take PAM, but if you want to build a kick ass one-handed spear wielder, here we go. A die is expended when you use it. If this parry causes the attack to miss you, and you have the Defensive Duelist feat, you may also make one melee attack against that creature, as part of the same reaction. The real flail was a two-handed peasants weapon. If there was some way to make stuff like Booming Blade and the Swashbuckler's rakish audacity work with them, I'd be all about it. But I believe there is more to gain. Though not specified, it seems like the Grab is supposed to take your entire Action. My first idea was to use this: "Similarly, when your half-orc barbarian uses a display of raw strength to intimidate an enemy, your DM might ask for a Strength (Intimidation) check, even though Intimidation is normally associated with Charisma. You can skip right ahead to the following feats: Or, if you have a couple of minutes spare, you can read about the process that led me there. As-is a whip is basically just a dagger that deals slashing damage and has a 10 ft. reach. Minimising the environmental effects of my dyson brain, Replacing broken pins/legs on a DIP IC package. Aside from taking on up to 16 gladiatorial teams in Dragonbowl Arena, there are 30+ festival locations to visit, scores of side plots to unravel and (if the players win) a confrontation with the Games Master himself at the Breakfast of Champions. Shadow Whip - 5th Edition SRD Design Notes: Critics will say the miss by 1 is fiddly, but when youre that close to hitting you always do the maths, so you know. If it stacks many will say a critical range of 18-20 (15%) for levels 3 through 14, and 17-20 (20%) for levels 15+ is overpowered. Do I need a thermal expansion tank if I already have a pressure tank? 2016&Wizards&of&the&Coast&LLC& 3&)The)bonus)to)attack)rollscaptures)the)idea)that) your)focus)makes)you)better)with)blades)than) you)arewith)other)weapons. Eszteban, the Archmage of the Gossamer Robe Order, hides atop his tower in the Gleaming Cloud Citadel, denying his fellow wizards access to the knowledge of the Upper Library with a series of deadly traps and obstacles. If you take the feat Spell Sniper you can use the melee cantrips with the whip as well. Let me know what you think of it if you end up using it though. If you are already proficient with a whip you gain a +2 bonus to your attack rolls with a whip. I think the easiest way to reflect that is via an extended critical range especially as who doesnt love an extended critical range? Pretty straight-forward. Also available on Fantasy Grounds. Why is this the case? You were a real god of the schoolyard if you had one of these babies back in Middle School. Instead, I opted for it to simply half the targets movement speed for a turn. Community. You also dont have disadvantage on attack rolls in close quarters and passageways that are at least 5 feet on every side. Whip Mastery (Combat) Your superior expertise with this weapon does not provoke attacks of opportunity from your enemies. This feat allows a character to choose one level 1 spell from another class. Oh, and the best part of the weapon is the fact that you can castDisintegrate. Push/Pull/Bind is 2 rolls, mine and the targets, to prevent it from being OP. Crossbow Expert 3. Whip Master, Variant (5e Feat) - D&D Wiki The special attack of the Abyssal Whip in Runescape was to drain an enemy players run speed. Increase your Dexterity score by 1, to a maximum of 20. You gain 1 superiority die (1d6) to perform these maneuvers, which you regain at the end of a short or long rest. The saving throw DC equals 8 + your proficiency bonus + your Strength modifier. Rogues and Monks both can use bows. Design Notes: When trying to build an Indiana Jones character for a Tomb of Annihilation campaign, I realised IJ was a rogue and rogues dont have proficiency in whips, hence I had to build that into the feat. If a maneuver requires your target to make a saving throw to resist the maneuvers effects, the saving throw DC equals 8 + your proficiency bonus + your Strength modifier. Select a feat from the list to view it here: Manage Homebrew . Nice work on the D&D community! As-is a whip is basically just a dagger that deals slashing damage and has a 10 ft. reach. Those medieval headsmen chose axes for a reason, right? Choose this feat, choose Find Familiar, and select the pet of your choice. If the saving throw fails by 5 or more, the target is also stunned until the end of your next turn. Duration: Instantaneous. Ghost Riders Chain is a magical whip that bends to the will ofGhost Rider. If a maneuver requires your target to make a saving throw to resist the maneuvers effects, the saving throw DC equals 8 + your proficiency bonus + your Strength modifier. When wielding a whip, you may use its reach instead of your own on ability checks to grab or catch objects. communities including Stack Overflow, the largest, most trusted online community for developers learn, share their knowledge, and build their careers. So a dagger theoretically deals the same damage, also has the finesse property, and has a longer range than the whip. Its also a weapon that can still triggersneak attack which at the end of the day is all a rogue ever wants. Mage Hand PHB: Take the Telekinetic feat instead. Mind Sliver TCoE: Intelligence saves tend to be low, so this is easy, reliable damage at range. I didn't think the specification was necessary. Not super important because you can have the attack cantrips from Warlock, but not something to ignore. The DnD Druid 5e class is a living conduit for the natural world, that bends the forces of nature and the primal elements to their whim, and even has the mystical ability to become the animals they protect.The Druid is an excellent answer for a party that's missing some roles. Feats 5e Dungeons & Dragons - DnD 5e - AideDD Whip - Equipment - D&D Beyond A while back I tried to add some realism and complexity to weapons in 5th edition, and create mechanic distinctions between the list of arms in the Players Handbook, so as to offer players a meaningful choice when selecting their equipment. When the Keeper of Tomes is murdered, and his body mutilated, on Deadwinters Eve, all of the Great Readers become suspects in this heinous crime. Cunning players can combine this with the Invisibility spell and the Whispers Bard ability Words of Terror to plant disembodied voices in a victim's head. dnd 5e - How does Polearm Master interact with Quarterstaff and Whip Unfortunately, I havent had a chance to playtest the feat or the items just yet. Grab 120 new magic weapons at least one for each weapon type in the Players Handbook. July 13th, 2020. You cant quite beat the sentinel and polearm build with this, but its fun, powerful, and adds more control and finally makes whips a worth while consideration. Spear Master: Im not sure this is necessary as Polearm Master has been erratad to include the spear. When you attack with an axe, your critical range extends by 1 and you score a critical hit on a 19 or 20. With that being said, lets make a feat to give a whip wieldersome tools to provide this type of crowd control using a whip. I havent yet, but its still on the to-do list! )The)math . Its also a holy weapon made specifically to, you guessed it, kill vampires. If theyre willing to use a whip instead of any of the other great one-handed weapons theyre not heavily invested in dealing a lot of damage. 5 Sources and Notes A feat represents a talent or an area of expertise that gives a character special capabilities. Will my Beast Barbarian/Soulknife Rogue be viable in a 1-20 campaign? I don't love the acrobatics check to shove or pull. LikeGhost Riders Chain, theSuccubis Toy is a whip that is able to cast spells using some stored charges. Dont miss Faerns action-packed sporting extravaganza in the bowels of Mount Waterdeep where the booze and the blood flow in equal measure! Divine Strike using a whip would be fun. Make a Dexterity (Acrobatics) check contested by the target's Strength (Athletics) or Dexterity (Acrobatics) check. -Trip: Succeeds, target must Dex Save or be Prone & be bound until player releases or Dex Vs Dex contest succeeds Thorn Whip 5E - Full Guide - The Dungeon Rats Its been a while since my last homebrew post on here, so I figured for my birthday and the release of Super Smash Bros. If you want this to be balanced you should replace the reaction attack with something else. Id additionally rule that the spear is a reach weapon. This limits them as an off-hand weapon choice whereas daggers would still be of use there. I love all the weapons in the book, but honestly, I cant get enough of the weapons generator. Whip Trick Master (5e Feat) Whip Trick Master Prerequisites: Proficiency with whips You have explored and practiced the many possibilities of the versatile whip. Calculating probabilities from d6 dice pool (Degenesis rules for botches and triggers). At certain levels, your class gives you the Ability Score Improvement feature. In terms of balance, Ive tried pitching all of these as being better than a simple +1 to hit and attack, that an improved attribute would get you (otherwise what would be the point in taking the feat, when +2 Strength/Dex would get you that bonus, as well as one to your saving throws, and related skills etc.? 2023 Wizards. How do I grapple/drag an unconscious ally? Even a blind squirrel finds a nut once in awhile. Every weapon is classified as either melee or ranged. I'm already working on a new version very similar to the one you suggested! Perhaps a Nat 1 would make you hit yourself (think the first time Indiana Jones used the Whip). It embodies training, experience, and abilities beyond what a class provides. Aside from the fact that no one Ive played with, or watched online even, has ever played a Champion (they seem like a good class for newbie, beer and pretzels player, but otherwise they are rather dull! Hmm I think it is okay. Search by name on the left, click feat name to display on the right. However, whips are not poorly-balanced. Each feat offers a way to become better at something or to gain a whole new ability. The difference between the phonemes /p/ and /b/ in Japanese. When you wield a javelin or spear, you gain the following benefits: *Plus Acrobatic Defense, Blinding Strike, Crippling Attack, Defensive Feint, Defensive Stance, Disabling Strike and Preemptive Strike from these maneuvers. Homebrew for Whips in D&D 5e - Dungeon Solvers Frontpage - DND 5th Edition (My rent-paying projects all involve tourism so Ive basically been unemployed since March. Hey Duncan! A feat makes it a) optional, b) an investment and c) makes a characterbetter at something theyre already doing. So, now that you understand my thought process, I hope you enjoy these feats. Their movement speed is not dropped to zero, so the grappled condition doesn't make sense, @goodguy5 Not with the same whip they're using to hold the creature. I do also believe that weapon properties should play a larger role in D&D, and that anyone should be able to benefit from a polearms length hence the long property I made here: https://www.hipstersanddragons.com/new-weapon-properties-5e-dnd/. The books magic weapon generator makes it easy to roll up 10,000s more buy for just $7.95 on the DMs Guild. Using a Whip - Tips & Tactics - Dungeons & Dragons Discussion - D&D Most finesse weapons also lack the properties that some of the more powerful 5e weapons have, such as Reach and Heavy (which meshes well with the Great Weapon Master feat). Stacking hexblade (cha to damage), thirsty blade (+cha with your hex weapon), oathbreaker paladin's aura of hatred (+cha to weapon), and dueling fighting style (+2 to damage) can make any weapon pretty fierce. Giving rogues the ability to use whips gives the weapon a niche without changing anything mechanically. Yes its simple, but its also excruciatingly dull. Menu. So I didnt quite get around to sickle, trident and war pick, nor blow gun, darts, net or sling, but between the martial feats in the Players Handbook and these, I think 95% of peoples weapon fantasies should be covered by now! Each foot you swing costs one foot of movement. But people will defend these poorly designed spells to the hilt, simply because they ARE in the official rules. Because specific races and feats grant you proficiency with martial weapons, . That goes double for any new whips since Im sure I missed out on creating a few iconic ones. Therefore Ive made it that while a Sword Master starts with two superiority dice, they can only recover 1 per short rest. I dont like the maneuver dice mechanic, but thats my personal preference not an inherent problem with the idea. This feat seems to be generally on par with one of the other big melee, crowd control feats: Sentinel. There are plenty of feats which support different weapon classes based on their properties. @jgn A campaign where one of my players wants to use a whip all the time. My primary intention is to disarm. Youre probably right about darts and slings and blow gun maybe relies more on a Poison Kit proficiency anyway. You can find the feats in the PDF below. You have advantage on attack rolls against a creature you are grappling, as well as against creatures that are grappling you. Feats 5e This online application will allow you to list and filter all the DnD 5e Feats with severals options. It may not display this or other websites correctly. Or I could build in a limited Defensive Duelist-style parry add your proficiency bonus to your AC but only a number of times equal to your Dex modifier per rest.? I hesitated over giving Whip Masters two superiority dice, but the swinging bonus action is incredibly situational (you could even remove it from the feat, and just improvise such actions), so I think the feat is balanced ok against the other feats, given than whips only do d4 damage and there arent many magic whips out there! Thanks for the comment. Btw, did you mean to post the comment here, on my dedicated PAM article? You were right the first time that you needed Dual Wielder - the whip is not a light weapon. -Damage: 1D4, Roll of 19 or above (Apply Damage to any action): Thanks for the feedback! They can still be good for DEX Fighters, though, and you can use them with the Defensive Duelist feat, as well as Elven Accuracy. The problem? rev2023.3.3.43278. If you succeed, you either knock the target prone or pull it 5 feet toward from you. Fighter Feats 5E: The Top 10 Feats for Fighters - Nerds and Scoundrels Some content found on this page may not be suitable for play at your table. The whip is a finesse (Dexterity-based) weapon, while grappling is normally a Strength (Athletics) based attack. Regarding the Defensive Duellist, the idea is that whichever you take first gives you the parry skill, and then whichever you take second enables the parry + riposte. I gave it a +1 to hit and damage so that the whip stays relevant to the user even when theyre out of charges to cast spells. B . I think Id edit Polearm Master so that (at least) the extra attack requires wielding the weapon two-handed, and have Spear Master require wielding handed. Taking a look at the whips mechanics we can clearly see that theres a niche carved out for the whip. This is a unique effect, but hard to directly translate without making it overpowered in D&D 5e. Give them an extra table to consult, or god forbid an additional die roll or two, as I did with my new weapon properties, and your ideas will be dismissed almost out of hand. My DM isn't familiar with Feats, so they don't want to let us use them at the table. bugbear Gloom Stalker ranger with duelist as the weapon style. Whip Master's special action is slightly less effective for the following reasons. UPDATE: I had included some Sharp Shooter-esque properties into this feat, but now I realise you can use Sharp Shooter with thrown dagger attacks anyway, so I removed those to avoid the overlap. When player has target bound, concentration rules are in effect. Welcome to my blog and do subscribe to stay in touch! How would you do it? Your feat suggestion is the closest I have come to making that idea viable I think. How would it combine with that subclass and the Defensive Duelist feat? You are using an out of date browser. Allegedly there is no measurement of its maximum length, but I figured a 30 ft. range was more than fair for D&D 5e, mechanically speaking. If a maneuver requires your target to make a saving throw to resist the maneuvers effects, the saving throw DC equals 8 + your proficiency bonus + your Strength or Dexterity modifier (your choice). Honestly, I balanced the weapon around the fact that youll only get its slow effect 5% of the time and even then its not super powerful. Please enable JavaScript to get the best experience from this site. The result is, I think, a really cool feat (you can find it below), that offers plenty of flexibility in combat situations, which still falls within the power balance of a 5e feat. Thanks for the feedback! If we give rogues proficiency with whips the weapon now has a niche. This is because you can only draw/stow so many daggers per turn, whereas the whip you can keep using without having to worry about drawing/stowing a new weapon. Ive also taken some creative liberties and given it a feature to aid the user in their search for creatures of the night. You want a build where weapon damage die just doesnt matter, and that doesnt require your target be within 5ft. Design Notes: For ages Ive been debating how to get across (what I see as) the flails main advantage, the ability to strike over or around a shield. 5th Edition D&D design tries to avoid class features and feats that support specific weapons. A succubus is a creature that can deal some damage, but use its demonic powers to infatuate a target to the point of incapacitation. Joining the 50,000 gamers that read Hipsters & Dragons each month is as easy as looting a kobold's corpse. Sentinel feat can stop someone 10 feet away. As-is theyre just daggers that havereach. The Warlock has a summonable pet Succubus that used a whip in battle and could charm enemies to incapacitate them. You gain the following benefits: Does this seem balanced when compared to other feats? And thus, the Whip Master feat gave me my formula for virtually all of the Weapon Master Feats you can now find below. Whip Mastery Feat : r/UnearthedArcana - reddit If a law is new but its interpretation is vague, can the courts directly ask the drafters the intent and official interpretation of their law? You gain the following benefits: You become proficient in whips, if you are not already. Coming soon, Ive got a HUGE post on Dragon Heist, half written, plus new posts on how to play both Indiana Jones and Gogo Yubari in 5th edition (with an awesome new Meteor Hammer Master feat inspired by everyones favourite school girl!). This feat will also allow you to make use of your bonus action by attacking with a second hand crossbow, if you feel so inclined. Originally I was worried about a dual-wielder usingReel as a way to gain 5ft. Not sure what I confused it with. Compendium Character Vault Manage Audio Token Marker Library Roll20 Companion App D&D Hub GM Hub. You either gain a +2 bonus to range attack rolls, or you learn two maneuvers of the Battle Master archetype from the following list, which you can perform with a javelin or spear: Distracting Strike, Feinting Attack, Lunging Attack, Pushing Attack, Riposte and Trip Attack*. I am newbie to DUNGEONS AND DRAGONS, And learning as many stuff i can learn about this sensation. This might be overpowered. Honestly, I'd just say to make the extra d4 a standard whip feature, and make it 2d4+2 with the feat. Additionally, you gain proficiency with cook's utensils if you aren't already getting it from some other source. When you take the Attack action and attack with a whip, you can use a bonus action to try to shove a creature within your whip reach. Site design / logo 2023 Stack Exchange Inc; user contributions licensed under CC BY-SA. In general, this option is a perfect mix of the Bladesingers strengths (mobility, martial options, single target damage output, versatility of a wizard) while mitigating some of the downsides (survivability). Take a look. Going to be joining a game in a couple of days and liked the idea of playing a Halfling that uses a whip. Ultimate today Id make a new batch of homebrew to tackle one of the biggest problems in D&D 5e. DnD 5e - Practical Guide to Grapple | RPGBOT Will One D&D Patch Up The 5e Armour Table? This is a nice feat for someone like a ranger or barbarian who wants to have a bit more versatility and choice in combat. I love your feats but considering how recent changes with WotC material has changed abilities from 1 time per short or long rest to number of times equal to your prof bonus per long rest I might consider that change for most of these feats. d4 with Piercer adds 0.5 damage, d6 adds 0.75 damage, d12 adds 1.5 damage, etc). Hexadin should be fun, but a straight rogue would also be fun. Whip Grabbed opponents can still move around, so long as they don't get any farther from you.