Added a farm icon for Immersive Farm 2 Remastered (IF2R). Removed a cherry blossom tree and grave stones from ???. Added a configuration to IF2R called 'RemoveObjectsFromGreenhouse'. Fixed several issues with the Egg festival. Increased puppyfish spawn rate (5% > 15%). Fixed an issue where two meteorites sometimes stacked on top of each other on Grandpa's Farm. Thank you for understanding! Players must now complete the Joja warehouse to unlock year-round seeds. Fixed an issue where the CJB Cheats secret woods warp teleported players into a cliff. It can be found on the downloads page. SVE fish data is now appended instead of overwriting vanilla location entries. Fixed an issue where Andy's house wasn't refurbished the day of completing the community center or joja community developments. : If players are updating SVE, the [ALL] SVE folder must be removed from the mods folder. Fixed an issue where the player would get stuck during Harvey's five heart event. Players couldn't place buildings on certain tiles on IF2R when using the "Sandbox" layout. The following SVE events have been disabled by default: Haley's 7 heart, Penny's 7 heart, Shane's 7 heart, Jas' 8 heart, Jodi's 10 heart, Kent's 10 heart, and Krobus' 8 heart events. Added schedules and dialogues to many adventurer NPCs. Fixed an issue where forage spawned in an out of bound area on IF2R. I have an idea. Added a new letter containing a fun decorative object players receive after earning 10,000,000g. Edited Haley's 7 heart event to show Haley as annoyed and more direct with her feelings. Susan no longer occupies the same space as Leah at the summit. There's a lot of trash in the water. Fixed an issue where Olivia's "special schedule" could trigger if players were dating her. Added underscores to IF2R configuration names for easier legibility. Added back the content folder with the town.xnb. Players can reach Grampleton Fields by walking east of Shearwater Bridge, taking the train, walking on the railroad, or warping from the Wizard's basement. Fixed several typos and miscellaneous map tiling errors. Increased the trigger timeframe Robin comes by to inspect Grandpa's Shed (7am~3pm > 7am~8pm). if you want to use the portraits made for it, Soft requirement- works without, but pathing may be off, Optional, the mod will work with the base game, Opcional, el mod funcionara tambien con solo el juego original, Optional, if installed the mod will use the SVE version of CC ceremony event (the mod does not contain SVE romanceables), Not the main file, only grampleton fields, Follow the installation instructions with required files on the SVE mod page. Fixed an issue where players weren't getting artifacts on the farm. Player responses are now direct and reduced in size to match vanilla questions. It is the definitive SVE farm map, replacing Immersive Farm 2 Remastered (IF2R). A Radioactive Bar can be shipped or sold to Clint at the Blacksmith Shop for 3,000g ( 4,500g with the Blacksmith profession ). Removed an invisible barrier behind the repaired greenhouse on IF2R. Added 'advanced moves' to many NPCs in all festivals. 10-18-2020: Claire now appears in Harvey's aerobics event if players meet the required conditions. Fixed an issue where two waterfall tiles on Grandpa's Farm conflicted with recolor mods. on GF. Added 38 new events. Added many new decorative pieces in Sophia's home. Fixed an issue where a certain map patch on Grandpa's Farm didn't apply for farmhands. Added skeleton mages to the Crimson Badlands. Fixed a crash during Sophia's 7 heart event that'd occur if players enabled the NPC Map Locations mini map. Fixed a typo in Sam's 10 heart event that would crash the event. Added two new objects: "Blue Moon Wine" and "Aged Blue Moon Wine". Fixed an issue where players would replace the IF2R FTM pack with the default SVE pack when updating SVE. He'll also start disliking all alcoholic beverages and loving chicken related produce. With a little dedication, you might just be the one to restore Stardew Valley to greatness! Fixed miscellaneous glitched tiles and strings in several maps. Fixed an issue where Scarlett's icon on the world map was cut off. Changed some wording in Sebastian's 7 heart event. (I have sneak peeks of brand new maps on my Twitter). Traveling cart merchant portrait now shows at the night market. weapon, letting players know what to use in conjunction with it. Added hilltop access above the IF2R cave. Fixed an issue where rain sound effects weren't audible in Grampleton Fields. Increased hit points and damage. Added a new configuration for Grandpa's Farm called "Remove Land Expansion Pond". Nerfed the quarry on IF2R due to requests. Slightly redesigned the interiors of Leah's house, the saloon, and Marnie's Ranch (walls and back layer only). --------------------------------------------------------------------------------------------------------------------------. Changed Andy's 8 heart event pacing, dialogue, and location. Edited Jas' 8 heart event dialogue. Made major balance changes to SVE fish sale prices: butterfish (300g > 225g), puppyfish (500g > 280g), starfish (210g > 120g), minnow (15g > 20g), clownfish (120g > 90g), frog (250g > 100g), king salmon (650g > 450g), void eel (1050g > 650g), and razor trout (325g > 400g). Fixed an issue where Penny would stalk outside Marnie's Ranch late at night after dropping Jas off from school. Players may now also refill their watering can using the water troughs in the building. Fixed an issue where Lance displayed a partially invisible frame when getting kissed if seasonal cute villager outfits for SVE was installed. Fixed an issue where Sophia and Victor overlapped each other at Blue Moon Vineyard. Fixed Marlon's event when it'd activate when it wasn't raining. He now plays Junimo Kart instead of JotPK in the arcade. Summit Reborn is no longer a required mod. Conch is now a universal neutral instead of like. She is a marriage candidate! Patched the dirt spot at the southern IF2R minecart with grass. The Earth Obelisk is a type of farm building purchasable from the Wizard at the Wizard's Tower after finishing the Goblin Problem quest. See the Shop Schedules page for more information. Fixed an issue where Marlon and Gunther sometimes faced the other way behind their counter. Fixed an issue where Lance didn't attend the halloween festivals on even years when married to the player. Marlon's sewer key event requirements have been adjusted (5 hearts -> 2 hearts). Grammar and style checked Grandpa's Shed questline. Fixed several miscellaneous syntax errors. Victor's, Andy's, and Olivia's daily dialogues have received major polish. Added ??? Fixed weapon names being displayed as numbers. I need a local angler to help reduce their numbers. Redesigned the Jenkins' Residence exterior. Players can now sleep in the bed of whoever they're dating, engaged, or married to. Changed a schedule of Sam where he stood behind a bush in town. Fixed several map tiling errors at the Highlands. Iridium quality vegetables do not count. There's a lot of lore to discover. The day after earning "A Big Help", Lewis will send data-sort-value="2500">2,500g in the mail. The event is triggered during sunny weather, from 6:00am to 11:50am. Added buff effects to Sprite Spring, similar to Grandpa's Grove. Victor's schedule has been changed. Fixed an issue where Pierre clipped into Caroline during community day. Fixed an issue where some players couldn't unlock the warp point to Aurora Vineyard if they were rooming with Apples. If you haven't played Stardew Valley before, you are encouraged to play it in its original form as intended by the developer. Players couldn't rearrange artifacts in the museum. 10-05-2020: Fixed an issue where the Joja crops and Razor Trout appeared in the collections menu, preventing players from completion if they took the community center route. Removed the harder community center bundle configuration until further notice. Fixed a bug where the TV told players the incorrect start time for community center day festival. -Players couldn't select spread layout starting cabins on IF2R. Welcome to the Stardew Valley Expanded Wiki! Fixed an issue where landmarks on the island reverted to destroyed states. However, the allotted time for a special order decreases every day regardless of whether it has been accepted by the player or not. Adjusted Olivia's and Victor's marriage dialogue and use of their blush expressions. Fixed an issue where a tile in Andy's crop fields was walkable. I'd like to prove him wrong! 10-19-2020: Fixed an issue where farm buildings couldn't be placed in a couple areas on IF2R (toggled configurations). This time, the instructions are more cryptic. The Grandpa's Farm land expansion questline is no longer time gated and can now be started once players have completed the community center/joja developments, movie theater, ginger island resort, and cleared the railroad boulder. Players must now reach 2 hearts with Sophia before they can enter her bedroom. Fixed an issue where trees couldn't be planted on specific tiles on IF2R. How to Find Linus' Basket - Stardew Valley Wiki Guide - IGN Increased all tempered galaxy weapon defense stats by 5 and changed descriptions. Stardew Expanded! : r/StardewValley Removed numerous false dependency entries in the SVE manifest. Willy's schedule has been slightly changed. Stardew Valley Expanded Immersive Farm forest clearing entrance Near the Mushroom/Bat Cave, a hidden ladder leads to a forest clearing. As of now, this map is broken. Added mist effects to waterfalls on Grandpa's Farm (huge thanks to Esca). Added the Wizard as a marriage candidate. This page was last edited on 1 February 2023, at 03:25. Further adjusted the IF2R quarry spawn rates to be more balanced. The Adventurer Guild is now locked until the landlslide is cleared (mines access). Fixed an issue where snatcher worms had no fish pond produce. 10-18-2020: Fixed an issue where players couldn't leave IF2R via the southern exit (to the forest) on a horse. There is no penalty for accepting a Story Quest involving item delivery and then deleting it from the player's journal without completing it. Purple mushrooms no longer spawn out of season. This will be removed in SMAPI 3.0. Renamed the primary SVE folder '(Stardew Valley Expanded)' to '[CP] Stardew Valley Expanded'. Please consider supporting me! Perfect for players who want to use Calico Desert for placing objects. They're now much easier to find. Added leaves onto the ground during fall in outdoor locations. 10-06-2020: Added movie theater and concession taste data for Claire. This also caused Claire to disappear during her idle animation at cashier stand 3. Fixed an issue where during Pierre's Tuesday schedule he would only hang out on a bridge for about 5 seconds before returning home. Explore their home to find out! Adds a minecart cave above the shipping bin, providing shortcuts around the farm. Armed with hand-me-down tools and a few coins, you set out to begin your new life. Added more grazing farm animals to Marnie's ranch. Added new potions, bought from adventurer vendors after meeting certain conditions. Fixed an issue where players couldn't trigger Claire's 12 heart event if the community center was completed but the movie theater wasn't yet built. Decreased the amount of void essence dropped from defeated corrupted monsters. Greenhouse tilesheets no longer have to be manually replaced. Fixed an issue where some twig debris clipped into stumps on Grandpa's Farm. Rearranged warp categories. Other locations are updated as players complete major storyline quests and naturally play. Fixed an issue where the game froze during Harvey's 10 heart event. Increased Void Delight cooking ingredients: 20 void essence > 50 void essence, Increased Glazed Butterfish recipe cooking ingredients: 1 wheat flour > 2 wheat flour, 1 oil > 2 oil, 0 sugar > 1 sugar, Increased Glazed Butterfish recipe unlock criteria: 5 hearts of friendship with Gus > 10 hearts. Fixed an issue where Lewis/Morris mentioned the player had been cultivating their farm for years during the Grandpa's Farm land expansion questline in year 1. Lowered dodge chance. 10-18-2020: Added a custom prop to Leah's vanilla 8 heart event and adjusted pathing. Items must be collected after accepting the quest. Fixed an issue where furniture could be placed in front of Aurora Vineyard's door (refurbished). Several of Sophia's schedules have been slightly altered to reflect this change. Redesigned all Pelican Town festival maps to have a consistent layout (mostly back layers for custom NPC compatibility). Increased the monster part requirements for Marlon's boat unlock. Fixed an issue where the SBV map names weren't matching the names in NPC Map Locations, preventing the SBV mini map from loading. Stardew Valley Expanded Wiki is a FANDOM Games Community. Copyright 2023 Robin Scott. !! Fixed an issue where the giant pumpkin at the Pelican Town graveyard during the Spirits Eve Festival would kill players in one hit. It's an amazing mod for Stardew Valley players to sink their teeth . Expanded Storage at Stardew Valley Nexus - Mods and community All games Stardew Valley Mods Items Expanded Storage Expanded Storage Endorsements 3,204 Unique DLs 77,206 Total DLs 223,120 Total views 450,956 Version 2.0.3 Download: Manual 2 items Last updated 22 September 2022 6:30AM Original upload 31 December 2020 10:48PM Created by furyx639 Fixed an issue where dulse seaweed couldn't be caught in the ocean at Blue Moon Vineyard. Removed all Octopath Traveler music from SVE to avoid copyright claims. Added Miscellaneous dialogues and schedules to vanilla NPCs. Migrated shop data from TMX > Shop Tile Framework. - Some bushes in town were removed. They're kept track of in the quest journal, which can be brought up by clicking the exclamation point icon at the bottom of the date/time display in the upper right of the screen, or by using the hotkey F. Quests are listed in the journal by title, and each quest can be expanded to read the text and requirements for completion. -Evelyn, Calling all amateur paleontologists! (Framework Mod) Allows extra layers to be drawn on maps. The event script will no longer be updated past SVE version 1.3. Added location messages to the edge of Shearwater Bridge, notifying players they can install Grampleton Fields to continue exploring east of Stardew Valley. Fixed an issue where crops in the old community garden, grandpa's shed, and Grampleton fields didn't get watered on rainy days. 09-29-2020: Fixed several miscellaneous map glitches. Can be used with Remove Fences. Fixed an issue where NPCs got stuck in the forest and could appear on the player's farm, clipping through objects - destroying everything in their path. Changed several egg locations for the egg festival. 09-16-2020: Fixed a bug where Axel's shops didn't properly patch. Fixed an issue where players couldn't complete the railroad boulder removal quest. Fixed a bug where players were warped into the oasis lake when leaving Sandy's shop. Susan now tells the player she will be in-game the following day during her introduction. Fixed an issue where the Mountain Minecart configuration confused Marlon's schedule pathing. !Players must install Custom NPC Fixes for SVE NPCs to function correctly!!! This allowed players to start the Grandpa's Shed questline on day 1, which was not an intended feature. -Marlon's speech bubble, upon entering the adventurer guild, was off-center. Added ten new events: five for Susan, four for Krobus, one for Abigail. Fixed an issue where there was a glitched tile near a spouse room in the player's farmhouse. Fixed an issue where shearwater bridge during fall had an extended black screen on the right. It may also spawn on the Beach Farm during any season. Patches a minecart at the vanilla mine entrance location, allowing players to get to the mines faster. Extended the entrance in the desert railway to the Crimson Badlands. Artifacts are items found primarily by digging up Artifact Spots, though they can be acquired in other ways. Perfect for players who experience lag with mist effects or who don't want the effects displayed. I'm going to invite some friends over to do a "rock rejuvenation" ceremony, but I'll need some crystals to channel the right energies. Fixed an issue where Kittyfish didn't spawn despite players meeting the required conditions. Fixed an issue where farmhands couldn't access the old community garden despite meeting the conditions. Added a grange display for Susan at the Stardew Valley Fair. They cannot be sold. Puppyfish and Butterfish can now only be caught at shearwater bridge. You've found yet another strange note within the Mayor's fridge. Players will now receive strawberry seeds from Andy if they skip his intro cutscene. Some players were experiencing recolor issues. Fixed an issue where Sebastian and Shane didn't attend Community Day if married to the player. Allows other mods editing Joja Mart's inventory to overwrite SVE's additions. Progress is going well!). This will allow me to make edits, fixes, additions, and updates to the town/interior maps. Jace's shop at ??? Resampled many measures in the "Camilla's Tower" soundtrack. REGARDING MORRIS AND MARLON: I don't feel comfortable releasing Morris and Marlon in their current buggy state. Caroline's schedule has been changed. Fixed the greenhouse lighting (IF2R). Interactive farm planner (stardew.info) Victor now mentions players as father/mother if married to Olivia. (Framework Mod) Allows Json Assets to function correctly. Fixed several invisible building layers on IF2R that were preventing players from moving and placing objects on many tiles. Altered Pam's frame in her eight heart event to prevent a glitch in her sprite when using Seasonal Villager Outfits. Apples now plays with Peaches on sunny Fridays and attends all festivals if rooming with the player. Stardew Valley is an open-ended country-life RPG! Shearwater Bridge's design has been changed to a large stone bridge. Stardew Valley - Stardew Valley 1.5 Update Full Changelog Fixed an issue where old SVE advertisement mail caused a mail icon to appear over the mailbox, but presented no actual mail. It replaces corrupt serpents in the iridium quarry. Shearwater bridge is now locked off until players reach level 8 fishing and have received a letter from Willy. Contents Changed the arcade carpet in the Stardrop saloon. Fixed a water shader bug on at the stairs at ???. Redesigned the surrounding area of the IF2R greenhouse. Fixed an issue where Sophia's 14 heart event crashed the game. These characters have limited schedules and dialogue. Intervention events weren't correctly patched. Fixed a bug where Jas and Vincent got stuck during the flower festival. All that matters is that you have counts of 25 harvests and 25 shipped. Added a heavy debris configuration for Grandpa's Farm. Fixed an issue where players couldn't dig up artifacts at the old community garden. on GF with the sandbox configuration. Changed the "New Fish" section graphic on the descriptions page. Grammar and style checked SVE 12 heart events. There are two major types of quests, story quests and Help Wanted quests. You've been promised a substantial reward if you're successful. Ian | Ridgeside Village Wiki | Fandom Added seven new fish found at shearwater bridge, ocean, and ???. Added new secondary NPCs: Birdie, Gourmand Frog, and Professor Snail. Added the Custom NPC Fixes framework as a required mod. Fixed an issue where grass grew above static fences on Grandpa's Farm, clipping into them. Removed the "Smaller Desert" configuration. You have three days to catch. Fixed an issue where some players weren't able to trigger Robin's shed questline event on Grandpa's Farm. He's unlocked after players donate 60 artifacts. Removed many static flowers and mushrooms from all maps due to requests. Redrew Hank's and Treyvon's overworld sprites. Fixed a bug where players froze during the Wizard's 2 heart event. Balances resource intake and makes the farmland more manageable. Changed Krobus' intro event dialogue if the sewers are unlocked before year 2. Fixed several glitched tiles on a couple maps. The powerful open-source mod manager from Nexus Mods. Fixed many glitched back layer tiles in many maps. Replacing the town.xnb is still a requirement when watching the intro cut scene (or else bushes in town do not spawn correctly). Fixed an issue where the cherry blossom tree in the IF2R backyard was rendered invisible during the introduction cutscene. The greenhouse on IF2R is no longer enterable until the player has repaired it. About "Welcome to East Scarp! -Stardew Valley Expanded- Date uploaded 16 Dec 2022, 10:28PM File size 359.7MB Unique DLs 267.6k Total DLs 379.1k Version 1.14.18 PC Install Guide Mobile is currently incompatible until SMAPI and frameworks are updated for Stardew Valley 1.5 Mod manager download Manual download Preview file contents Grandpa's Farm Date uploaded 24 Sep 2022, 9:12PM Players can now refill their watering cans at Marnie's crop field. Added Sophia's grange display to the SDV fair. Pages can and will contain spoilers, read at your own risk! Others will arrive on random days between years 1 and 4. This is a massive overhaul to the dialogue! Contents 1 Recurring Easter Eggs 1.1 Hats 1.2 Lucky Purple Shorts 1.3 Dove Children 1.4 Bad at Music 2 Intro Screens 2.1 Logo 2.2 Tip Messages 2.3 Title Screen 3 Character Creation 3.1 Special Characters 3.2 Item Spawn Cheat 3.3 Favorite Thing 4 In-Game Menus 4.1 Shipping Screen Fixed many tiles on IF2R and removed some boulders/rocks from unreachable areas. Fixed an issue where other mods re-skinning shadow brute monsters were invincible if players had seen Krobus' 10 heart event. Fixed Sam's 10 heart event. Fixed a Mac/Linux issue where the 3.0 alpha was looking for tilesheets in Content/Maps/Maps. Added an extra condition to Shane's seven heart event. Grandpa's Farm is also not available on mobile at this time. Reduced the amount of idle time in events. Fixed an issue where players had trouble triggering Lance's 10 heart event. This mod adds 27 new NPCs, 50 locations, 260 character events, 27 fish, reimagined vanilla areas, two farm maps, a reimagined world map reflecting all changes, new music, questlines, objects, crops, festivals, and many miscellaneous additions! 10-18-2020: Fixed an issue where Grandpa's Shed was not repaired for farmhands in multiplayer. Fixed miscellaneous typos and map glitches. Any takers? Quest Items are items that do not have any use outside of their intended quests, aside from occasional easter eggs. Marlon has received a new event, taking place at the railroad when raining. #1. nodehappy Jan 23, 2021 @ 8:33am. Please see the credits section on the bottom of the page! Added 14 heart events for Sophia, Olivia, and Victor. Many mods have been made compatible with it. Fixed an issue where one-time object spawns could reappear when updating SVE. Players MUST remove "Summit_Reborn" from their mods folder. Grampleton Fields has been removed and added to an optional download. They're now more direct, concise, and neutral. Fixed an issue where forage didn't spawn at Blue Moon Vineyard due to an incorrect namespace. 10-19-2020: Fixed an issue where Emily and Haley's schedule additions (1 day out of the season) didn't revert if players married Sophia. Added portraits to several location messages, such as when the player pets Dusty. Andy now likes blackberries and loves blackberry cobbler. He will now stand in front of Dusty, instead of standing on the other side of the fenced off pet area. Fixed an issue where snow displayed on debris located on the island. Thinned out trees and bushes in forest west and cindersap forest, making traveling on horse and finding forage easier (only effective upon cutting down trees/starting a new save). Stardew Valley Wiki 's questline, Grandpa's Shed questline, and Grandpa's Farm questlines. 10-05-2020: Farmhands can no longer trigger the Joja route map changes, must now be done by the host (so the changes reflect for all players). The player will no longer be warped into the Oasis lake. This has no effect if players already have it installed. Fixed an issue where players could purchase the Grandpa's Farm land expansion deed from Lewis right before Morris became mayor which would lock players out of the land expansion. Changed the location of town east (player's personal garden). Stardew Valley Expanded: Important New Areas - Game Rant CJB cheats will need to be installed to get materials back. Grampleton orange chicken registered as a cooking item and was required to make in order to complete the cooking achievement. !!!WARNING!!! Fixed an issue where Morris didn't offer players the option to purchase Aurora Vineyard if Grandpa's Farm was installed, but wasn't being played on. It has it's own warps file in the misc downloads section. Revamped ??? Vortex support has been added for SVE! Removed the fake trashcans outside of Pelican Town. Slightly adjusted Sophia's collarbone due to feedback. no longer sells mixed seeds, fiber, spring onion, salmonberry, blackberry, spice berry, wild horseradish, leek, hazelnut, and crystal fruit. Added an event for Claire and Martin at the movie theater where they acknowledge their new jobs. Hardwood fence replacement configuration is now defaulted to "false" instead of "true". Fixed an issue where Morris' 8 heart event bugged out and looped. He now only walks outside at night, starting at 10pm. Fixed an issue where forage could spawn in unreachable areas in Pelican Town. Fixed an issue where artifacts and one-time spawns would disappear after rainy weather in outside locations. Fixed an issue where Pam's upgraded house was glitched. ?, and ???. It will allow you to quickly return to any elevator doors you've discovered. We currently have 1,574 articles about the country-life RPG developed by ConcernedApe. (Did a ninja hot fix to fix a bus stop map load issue). Fixed an issue where the Grandpa's Farm sandbox configuration map patch showed grass instead of dirt during summer. Adjusted The following characters summit schedules: Leah, Susan, Marlon, Linus, Lewis, and Kent. Collect, then place into the fridge of The Stardrop Saloon: Eggs can be from any animal (e.g., chicken, duck, dinosaur). She becomes unlocked once players have friended Sophia to 8 hearts and have completed the community center/joja development form. Fixed an issue where the auto-petter wasn't sold at JojaMart upon warehouse completion. It's recommended players uninstall TMXLoader, PyTK, and Custom Music if no other installed mods require them. Changed a couple locational dialogues that weren't "SDV enough" due to requests. - Removed the "RemoveShed" configuration from IF2R. Added a new monster: 'Corrupt Spirit'. Edited several locational messages to be more "neutral". Fixed an issue where trees could grow in front of the mushroom/bat cave on Grandpa's Farm. Slightly buffed forage spawns at the summit. The Grampleton Fields TMX folder is all there is to the installation and uninstallation of this massive sandbox map. Designed new waterfall sprites and animations. The smaller desert configuration had incorrect tilesheet orders. The event triggers between 12:00AM ~ 2:00AM. 10-18-2020: Fixed an issue where the harder community center bundles configuration could be toggled on if players had installed the More New Fish mod. Attained proper permissions to reinstate the Harvest Goddess compatibility patch. Martin sold fall seeds during summer at JojaMart. Players can download it here: https://www.nexusmods.com/stardewvalley/mods/6529. Fixed an issue on IF2R where pigs sometimes dug up truffles behind the animal pen fences. Fixed an issue where The "Remove Objects From Grandpas Shed" configuration didn't correctly warp players if Grandpa's Farm or IF2R weren't installed. If players already installed 1.14.9, they will get a "Hank" removal error in the SMAPI console. 10-19-2020: Added Claire and Martin to the Winter Star festival permanently. Added steam and sparkle effects to the IF2R hot spring. If you want to become a farmer, you have to start with the basics. Changed Junimo portrait colors to be more vibrant and in-line with Stardew Valley's color palette. Allows easier grass creep management on all IF2R variants. Fixed an issue where players could gift the galdoran gem. Fixed an issue where NPCs visited the island resort on Community Day. 10-06-2020: Fixed an issue where SVE NPCs got stuck at the bus stop when walking to a custom location during their marriage schedule. Fixed an issue where players weren't correctly warped in Grandpa's Shed if they were playing on other farm types with IF2R/Grandpa's Farm installed.
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