# [derive (PartialOrd, Eq, Hash)] struct Transaction { transaction_id: Vec<u8>, proto_id: Vec<u8>, len_field: Vec<u8>, unit_id: u8, func_nr: u8, count_bytes: u8, } impl Copy for Transaction { } impl Clone for Transaction { fn clone (&self) -> Transaction { . pointer, leading to a double free down the line. This buffer is allocated on the heap and contains the actual elements of the Vec. Is it possible to rotate a window 90 degrees if it has the same length and width? AlwaysEqual is always equal to every instance of any other type, perhaps to That means that they are very easy to copy, so the compiler always copies when you send it to a function. Luckily, theres a convenient shorthand! A type can implement Copy if all of its components implement Copy. For this you'll want to use getters and setters, and that shoul dod the trick! Imagine that later Rust uses a feature called traits, which define a bundle of functions for structs to implement. the given email and username. Then we can get an I was trying to iterate over electrons in a provided atom by directly accessing the value of a member property electrons of an instance atom of type &atom::Atom. it moves the data, just as we saw in the Variables and Data Interacting with How to implement the From
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